Sunday, October 30, 2011

300 Word Narrative

The story begins at the end. A red architectural element struggles in a confined, artificial space. Struggles to design itself in the uninspiring world it now finds itself in, trying to remember what it was like in the outside world- when it was young and free, and exploring new things. It has a flashback, and the music changes to a softer and more relaxed melody, to when it first started life as an architectural element going out on its own to see the world. The viewer sees a distant memory of the element squeezing itself out of a brick wall to freedom. It is small and happy, jumping and traveling through what looks like a University campus. It finds different ways to assume shapes that it finds in the environment. The viewer is brought back to the present time where the object is in the fluorescent-lit room, struggling to find a shape to assume and material to feel, and they are flashed back to another time in its life. It is a bit older, and has grown slightly, looking for more interesting forms to mimic, being particularly concerned their materials. It looks at The Louvre, the Leaning Tower of Pisa and other famous and beautiful architectural structures and changes its own material to look like theirs too. The camera switches quickly to the stressed element when it is older in “the room” again where it is twisting and turning and changing materials as it tries desperately to design itself as something worth being an architectural form. The music becomes more intense as the architectural element is obviously becoming more and more anxious about its time running out on making a design decision. Then suddenly the music comes to a climax and the architectural element becomes a box again, just the design that it started as.

Wednesday, October 5, 2011

Test Video of "Panicking" or "Stressed" Box

The Story of Frankenstein?

Thinking about using part of this story in my narrative, so I researched the story of Frankenstein to see if I could connect any themes to my current narrative. Here is what I think is important in the story, but I am not sure if it will be appropriate to use it:
- a novel about a failed artificial life experiment that produced a monster
- gothic novel and the romantic movement, one of the earliest examples of science fiction
- the character makes a deliberate decision and turns to modern experiments in the laboratory
- electrical experiments on dead animals (Giovanni Aldini)
- warning against the expansion of modern man in Industrial Revolution
- Frankenstein is the human protagonist
- monster, fiend, wretch, it, daemon, are all names for the monster itself
- the monster is hideous, and Frankenstein leaves his creation and attempts to live a normal life
- abandonment leaves his creation confused, angry and afraid
- loneliness is a theme


Research: Architectural Space Concepts

Concepts I Could Use for Animation:
- art of design and erecting buildings
- generally describes structures
- method of construction
- behaviour of a building
- form follows function (modern concept)
- sustainability
- spacial zones
- digital models- spaces can be changed around
- space is the immaterial sense that the architect envelops and the painter suggests
- space having a quality other than emptiness
- space is void, which means there is an absence of mass, but it is filled with air
- shape, size, colour, texture, position, orientation
- shape defines a form
- Frank Lloyd Wright believed that form and function are one
- without understanding form, it is impossible to comprehend function
- the building needs to have a use, purpose or reason for existing
- functionality is a key component in integrating architecture and the environment

Considerations:
- planning
- designing
- constructing form
- space
- ambience
- functional
- technical
- social
- environmental
- aesthetic
- material
- technology
- light
- shadow

Feel of a Space:
- comfortably enclosing
- depressingly shut-in
- liberatingly spacious
- personal bubble
- different experiences for different people in the same space
- diffuse lighting lessens shadow
- less perception of depth
- soft, diffuse or warm light gives feeling of restfulness
- sharp, cool light gives feeling of liveliness